DPFrag : trainable stroke fragmentation based on dynamic programming
Many computer graphics applications must fragment freehand curves into sets of prespecified geometric primitives. For example, sketch recognition typically converts hand-drawn strokes into line and arc segments and then combines these primitives into meaningful symbols for recognizing drawings. Howe...
Veröffentlicht in: | IEEE computer graphics and applications. - 1997. - 33(2013), 5 vom: 10. Sept., Seite 59-67 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2013
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Zugriff auf das übergeordnete Werk: | IEEE computer graphics and applications |
Schlagworte: | Journal Article |
Online verfügbar |
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