Surface and curve skeletonization of large 3D models on the GPU

We present a GPU-based framework for extracting surface and curve skeletons of 3D shapes represented as large polygonal meshes. We use an efficient parallel search strategy to compute point-cloud skeletons and their distance and feature transforms (FTs) with user-defined precision. We regularize ske...

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Publié dans:IEEE transactions on pattern analysis and machine intelligence. - 1979. - 35(2013), 6 vom: 18. Juni, Seite 1495-508
Auteur principal: Jalba, Andrei C (Auteur)
Autres auteurs: Kustra, Jacek, Telea, Alexandru C
Format: Article en ligne
Langue:English
Publié: 2013
Accès à la collection:IEEE transactions on pattern analysis and machine intelligence
Sujets:Journal Article