Surface and curve skeletonization of large 3D models on the GPU
We present a GPU-based framework for extracting surface and curve skeletons of 3D shapes represented as large polygonal meshes. We use an efficient parallel search strategy to compute point-cloud skeletons and their distance and feature transforms (FTs) with user-defined precision. We regularize ske...
Publié dans: | IEEE transactions on pattern analysis and machine intelligence. - 1979. - 35(2013), 6 vom: 18. Juni, Seite 1495-508 |
---|---|
Auteur principal: | |
Autres auteurs: | , |
Format: | Article en ligne |
Langue: | English |
Publié: |
2013
|
Accès à la collection: | IEEE transactions on pattern analysis and machine intelligence |
Sujets: | Journal Article |
Accès en ligne |
Volltext |