Surface and curve skeletonization of large 3D models on the GPU
We present a GPU-based framework for extracting surface and curve skeletons of 3D shapes represented as large polygonal meshes. We use an efficient parallel search strategy to compute point-cloud skeletons and their distance and feature transforms (FTs) with user-defined precision. We regularize ske...
Veröffentlicht in: | IEEE transactions on pattern analysis and machine intelligence. - 1979. - 35(2013), 6 vom: 18. Juni, Seite 1495-508 |
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Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2013
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Zugriff auf das übergeordnete Werk: | IEEE transactions on pattern analysis and machine intelligence |
Schlagworte: | Journal Article |
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