Surface and curve skeletonization of large 3D models on the GPU

We present a GPU-based framework for extracting surface and curve skeletons of 3D shapes represented as large polygonal meshes. We use an efficient parallel search strategy to compute point-cloud skeletons and their distance and feature transforms (FTs) with user-defined precision. We regularize ske...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on pattern analysis and machine intelligence. - 1979. - 35(2013), 6 vom: 18. Juni, Seite 1495-508
1. Verfasser: Jalba, Andrei C (VerfasserIn)
Weitere Verfasser: Kustra, Jacek, Telea, Alexandru C
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2013
Zugriff auf das übergeordnete Werk:IEEE transactions on pattern analysis and machine intelligence
Schlagworte:Journal Article