A new physical model with multilayer architecture for facial expression animation using dynamic adaptive mesh

This paper presents a new physically-based 3D facial model based on anatomical knowledge which provides high fidelity for facial expression animation while optimizing the computation. Our facial model has a multilayer biomechanical structure, incorporating a physically-based approximation to facial...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 10(2004), 3 vom: 26. Mai, Seite 339-52
1. Verfasser: Zhang, Yu (VerfasserIn)
Weitere Verfasser: Prakash, Edmond C, Sung, Eric
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2004
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article