A new physical model with multilayer architecture for facial expression animation using dynamic adaptive mesh
This paper presents a new physically-based 3D facial model based on anatomical knowledge which provides high fidelity for facial expression animation while optimizing the computation. Our facial model has a multilayer biomechanical structure, incorporating a physically-based approximation to facial...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 10(2004), 3 vom: 26. Mai, Seite 339-52 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2004
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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