2DGH : 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Features
2D Gaussian Splatting has recently emerged as a significant method in 3D reconstruction, enabling novel view synthesis and geometry reconstruction simultaneously. While the well-known Gaussian kernel is broadly used, its lack of anisotropy and deformation ability leads to dim and vague edges at obje...
| Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - PP(2025) vom: 15. Okt. |
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| Auteur principal: | |
| Autres auteurs: | , , |
| Format: | Article en ligne |
| Langue: | English |
| Publié: |
2025
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| Accès à la collection: | IEEE transactions on visualization and computer graphics |
| Sujets: | Journal Article |
| Accès en ligne |
Volltext |