2DGH : 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Features
2D Gaussian Splatting has recently emerged as a significant method in 3D reconstruction, enabling novel view synthesis and geometry reconstruction simultaneously. While the well-known Gaussian kernel is broadly used, its lack of anisotropy and deformation ability leads to dim and vague edges at obje...
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - PP(2025) vom: 15. Okt. |
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| Format: | Online-Aufsatz |
| Sprache: | English |
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2025
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| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
| Schlagworte: | Journal Article |
| Online verfügbar |
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