Dynamic Changes of Latency Perception Threshold in Virtual Reality : Behavioral and EEG Evidence
Virtual Reality (VR) technologies in fields such as telehealth, teleconferencing, and virtual education are significantly affected by end-to-end latency, which notably impacts users' interactive experience and performance. Previous research suggests that a perceptual threshold may exist-once la...
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Bibliographische Detailangaben
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - PP(2025) vom: 07. Aug.
|
| 1. Verfasser: |
Yang, Songyue
(VerfasserIn) |
| Weitere Verfasser: |
Yue, Kang,
Gao, Haolin,
Guo, Mei,
Liu, Yu,
Zhang, Dan,
Liu, Yue |
| Format: | Online-Aufsatz
|
| Sprache: | English |
| Veröffentlicht: |
2025
|
| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
|
| Schlagworte: | Journal Article |