Dynamic Changes of Latency Perception Threshold in Virtual Reality : Behavioral and EEG Evidence
Virtual Reality (VR) technologies in fields such as telehealth, teleconferencing, and virtual education are significantly affected by end-to-end latency, which notably impacts users' interactive experience and performance. Previous research suggests that a perceptual threshold may exist-once la...
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Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - PP(2025) vom: 07. Aug.
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1. Verfasser: |
Yang, Songyue
(VerfasserIn) |
Weitere Verfasser: |
Yue, Kang,
Gao, Haolin,
Guo, Mei,
Liu, Yu,
Zhang, Dan,
Liu, Yue |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2025
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |