Dynamic Changes of Latency Perception Threshold in Virtual Reality : Behavioral and EEG Evidence

Virtual Reality (VR) technologies in fields such as telehealth, teleconferencing, and virtual education are significantly affected by end-to-end latency, which notably impacts users' interactive experience and performance. Previous research suggests that a perceptual threshold may exist-once la...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - PP(2025) vom: 07. Aug.
1. Verfasser: Yang, Songyue (VerfasserIn)
Weitere Verfasser: Yue, Kang, Gao, Haolin, Guo, Mei, Liu, Yu, Zhang, Dan, Liu, Yue
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2025
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article