Bridging Actions : Generate 3D Poses and Shapes In-Between Photos
Generating realistic 3D human motion has been a fundamental goal of the game/animation industry. This work presents a novel transition generation technique that can bridge the actions of people in the foreground by generating 3D poses and shapes in-between photos, allowing 3D animators/novice users...
| Publié dans: | IEEE transactions on pattern analysis and machine intelligence. - 1979. - 46(2024), 11 vom: 12. Nov., Seite 7232-7250 |
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| Format: | Article en ligne |
| Langue: | English |
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2024
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| Accès à la collection: | IEEE transactions on pattern analysis and machine intelligence |
| Sujets: | Journal Article |
| Accès en ligne |
Volltext |