Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-Mounted Displays
This paper presents a head-mounted virtual reality study that compared gaze, head, and controller pointing for selection of dynamically revealed targets. Existing studies on head-mounted 3D interaction have focused on pointing and selection tasks where all targets are visible to the user. Our study...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 11 vom: 02. Nov., Seite 4740-4750 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2023
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
Online verfügbar |
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