Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-Mounted Displays
This paper presents a head-mounted virtual reality study that compared gaze, head, and controller pointing for selection of dynamically revealed targets. Existing studies on head-mounted 3D interaction have focused on pointing and selection tasks where all targets are visible to the user. Our study...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 11 vom: 02. Nov., Seite 4740-4750 |
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Auteur principal: | |
Autres auteurs: | , , |
Format: | Article en ligne |
Langue: | English |
Publié: |
2023
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Journal Article Research Support, Non-U.S. Gov't |
Accès en ligne |
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