The impact of interactive synchronous HyFlex model on student academic performance in a large active learning introductory college design course

© The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature 2023, Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author se...

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Veröffentlicht in:Journal of computing in higher education. - 1999. - (2023) vom: 18. Apr., Seite 1-28
1. Verfasser: Mentzer, Nathan J (VerfasserIn)
Weitere Verfasser: Isabell, Tonya M, Mohandas, Lakshmy
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2023
Zugriff auf das übergeordnete Werk:Journal of computing in higher education
Schlagworte:Journal Article Active learning Blended learning COVID Design thinking Face to face Flipped Course Freshman course HyFlex Microsoft TEAMS mehr... Pandemic Quarantine Remote Student Academic performance Student Learning, Online Undergraduate education
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520 |a HyFlex learning environments have been meeting the unique needs of students and institutions for nearly 20 years. However, it was the pandemic that gave HyFlex its widespread acceptance and application. Literature suggests that HyFlex may now be considered part of the new norm in education and therefore, further study is needed on how it affects both teaching and learning. Our flipped design thinking course leverages active learning requiring the instructor and students to interact extensively. We piloted a specific version of HyFlex we named "Interactive Synchronous HyFlex" where students can participate on a daily basis in person or synchronously online. In this specific instance of HyFlex we explore: (1) Does student academic performance differ in the HyFlex environment compared to the Face to Face only environment? And (2) Does student academic performance differ based on how they chose to participate in the HyFlex course? Data were collected for this quasi-experimental study design on overall semester grades and three significant design projects during the semester. We compared the course offered as a Face to Face only experience to the course offered as a HyFlex course enabling remote participation. Second, we parse students in the HyFlex course into two categories: those who did not participate remotely vs. those who participated remotely once or more times. Students in the HyFlex course had a significantly different grade distribution earning more A's and more F's than their Face to Face only counterparts. Given the positive results of the Interactive Synchronous HyFlex approach, we plan to continue implementing it in our introductory design course though we will increase our attention on the remote students as they may need additional scaffolding to be successful 
650 4 |a Journal Article 
650 4 |a Active learning 
650 4 |a Blended learning 
650 4 |a COVID 
650 4 |a Design thinking 
650 4 |a Face to face 
650 4 |a Flipped Course 
650 4 |a Freshman course 
650 4 |a HyFlex 
650 4 |a Microsoft TEAMS 
650 4 |a Pandemic 
650 4 |a Quarantine 
650 4 |a Remote 
650 4 |a Student Academic performance 
650 4 |a Student Learning, Online 
650 4 |a Undergraduate education 
700 1 |a Isabell, Tonya M  |e verfasserin  |4 aut 
700 1 |a Mohandas, Lakshmy  |e verfasserin  |4 aut 
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