Integrating Both Parallax and Latency Compensation into Video See-through Head-mounted Display
This work introduces a perspective-corrected video see-through mixed-reality head-mounted display with edge-preserving occlusion and low-latency capabilities. To realize the consistent spatial and temporal composition of a captured real world containing virtual objects, we perform three essential ta...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - PP(2023) vom: 27. Feb.
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1. Verfasser: |
Ishihara, Atsushi
(VerfasserIn) |
Weitere Verfasser: |
Aga, Hiroyuki,
Ishihara, Yasuko,
Ichikawa, Hirotake,
Kaji, Hidetaka,
Kobayashi, Daita,
Kobayashi, Toshimi,
Nishida, Ken,
Hamasaki, Takumi,
Mori, Hideto,
Kawasaki, Koichi,
Morikubo, Yuki |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2023
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |