ScanGAN360 : A Generative Model of Realistic Scanpaths for 360° Images

Understanding and modeling the dynamics of human gaze behavior in 360° environments is crucial for creating, improving, and developing emerging virtual reality applications. However, recruiting human observers and acquiring enough data to analyze their behavior when exploring virtual environments re...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 5 vom: 15. Mai, Seite 2003-2013
1. Verfasser: Martin, Daniel (VerfasserIn)
Weitere Verfasser: Serrano, Ana, Bergman, Alexander W, Wetzstein, Gordon, Masia, Belen
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, U.S. Gov't, Non-P.H.S. Research Support, Non-U.S. Gov't