ScanGAN360 : A Generative Model of Realistic Scanpaths for 360° Images
Understanding and modeling the dynamics of human gaze behavior in 360° environments is crucial for creating, improving, and developing emerging virtual reality applications. However, recruiting human observers and acquiring enough data to analyze their behavior when exploring virtual environments re...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 5 vom: 15. Mai, Seite 2003-2013
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1. Verfasser: |
Martin, Daniel
(VerfasserIn) |
Weitere Verfasser: |
Serrano, Ana,
Bergman, Alexander W,
Wetzstein, Gordon,
Masia, Belen |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2022
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article
Research Support, U.S. Gov't, Non-P.H.S.
Research Support, Non-U.S. Gov't |