Context-Consistent Generation of Indoor Virtual Environments Based on Geometry Constraints

In this article, we propose a system that can automatically generate immersive and interactive virtual reality (VR) scenes by taking real-world geometric constraints into account. Our system can not only help users avoid real-world obstacles in virtual reality experiences, but also provide context-c...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 12 vom: 31. Dez., Seite 3986-3999
1. Verfasser: He, Yu (VerfasserIn)
Weitere Verfasser: Liu, Ying-Tian, Jin, Yi-Han, Zhang, Song-Hai, Lai, Yu-Kun, Hu, Shi-Min
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article