Long-Range Augmented Reality with Dynamic Occlusion Rendering
Proper occlusion based rendering is very important to achieve realism in all indoor and outdoor Augmented Reality (AR) applications. This paper addresses the problem of fast and accurate dynamic occlusion reasoning by real objects in the scene for large scale outdoor AR applications. Conceptually, p...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 27(2021), 11 vom: 15. Nov., Seite 4236-4244
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1. Verfasser: |
Sizintsev, Mikhail
(VerfasserIn) |
Weitere Verfasser: |
Mithun, Niluthpol Chowdhury,
Chiu, Han-Pang,
Samarasekera, Supun,
Kumar, Rakesh |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2021
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |