On the Plausibility of Virtual Body Animation Features in Virtual Reality

We present two experiments to assess the relative impact of different levels of body animation fidelity on plausibility illusion (Psi). The first experiment presents a virtual character that is not controlled by the user ( n=13), while the second experiment presents a user-controlled virtual avatar...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 4 vom: 18. Apr., Seite 1880-1893
1. Verfasser: Debarba, Henrique Galvan (VerfasserIn)
Weitere Verfasser: Chague, Sylvain, Charbonnier, Caecilia
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't