Real-Time Dynamic Bokeh Rendering With Efficient Look-Up Table Sampling
This article presents a real-time bokeh rendering technique that splats pre-computed sprites but takes dynamic visibilities and intrinsic appearances into account at runtime. To attain alias-free looks without excessive sampling on a lens, the visibilities of strong highlights are densely sampled us...
Ausführliche Beschreibung
Bibliographische Detailangaben
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 2 vom: 05. Feb., Seite 1373-1384
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| 1. Verfasser: |
Jeong, Yuna
(VerfasserIn) |
| Weitere Verfasser: |
Baek, Seung Youp,
Seok, Yechan,
Lee, Gi Beom,
Lee, Sungkil |
| Format: | Online-Aufsatz
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| Sprache: | English |
| Veröffentlicht: |
2022
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| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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| Schlagworte: | Journal Article |