Real-Time Dynamic Bokeh Rendering With Efficient Look-Up Table Sampling

This article presents a real-time bokeh rendering technique that splats pre-computed sprites but takes dynamic visibilities and intrinsic appearances into account at runtime. To attain alias-free looks without excessive sampling on a lens, the visibilities of strong highlights are densely sampled us...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 2 vom: 05. Feb., Seite 1373-1384
1. Verfasser: Jeong, Yuna (VerfasserIn)
Weitere Verfasser: Baek, Seung Youp, Seok, Yechan, Lee, Gi Beom, Lee, Sungkil
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article