PinNPivot : Object Manipulation Using Pins in Immersive Virtual Environments
Object manipulation techniques in immersive virtual environments are either inaccurate or slow. We present a novel technique, PinNPivot, where pins are used to constrain 1DOF/2DOF/3DOF rotations. It also supports 6DOF manipulation and 3DOF translation. A comparison with three existing techniques sho...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 27(2021), 4 vom: 15. Apr., Seite 2488-2494 |
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Weitere Verfasser: | , |
Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2021
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Zusammenfassung: | Object manipulation techniques in immersive virtual environments are either inaccurate or slow. We present a novel technique, PinNPivot, where pins are used to constrain 1DOF/2DOF/3DOF rotations. It also supports 6DOF manipulation and 3DOF translation. A comparison with three existing techniques shows that PinNPivot is significantly more accurate and faster |
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Beschreibung: | Date Revised 26.02.2021 published: Print-Electronic Citation Status PubMed-not-MEDLINE |
ISSN: | 1941-0506 |
DOI: | 10.1109/TVCG.2020.2987834 |