Half-Space Power Diagrams and Discrete Surface Offsets
We present an efficient, trivially parallelizable algorithm to compute offset surfaces of shapes discretized using a dexel data structure. Our algorithm is based on a two-stage sweeping procedure that is simple to implement and efficient, entirely avoiding volumetric distance field computations typi...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - (2019) vom: 11. Okt. |
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Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2019
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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