Fluid Simulation with Adaptive Staggered Power Particles on GPUs
This paper extends the recently proposed power-particle-based fluid simulation method with staggered discretization, GPU implementation, and adaptive sampling, largely enhancing the efficiency and usability of the method. In contrast to the original formulation which uses co-located pressures and ve...
| Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 6 vom: 11. Juni, Seite 2234-2246 |
|---|---|
| Auteur principal: | |
| Autres auteurs: | , , |
| Format: | Article en ligne |
| Langue: | English |
| Publié: |
2020
|
| Accès à la collection: | IEEE transactions on visualization and computer graphics |
| Sujets: | Journal Article |
| Accès en ligne |
Volltext |