Fluid Simulation with Adaptive Staggered Power Particles on GPUs

This paper extends the recently proposed power-particle-based fluid simulation method with staggered discretization, GPU implementation, and adaptive sampling, largely enhancing the efficiency and usability of the method. In contrast to the original formulation which uses co-located pressures and ve...

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Détails bibliographiques
Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 6 vom: 11. Juni, Seite 2234-2246
Auteur principal: Zhai, Xiao (Auteur)
Autres auteurs: Hou, Fei, Qin, Hong, Hao, Aimin
Format: Article en ligne
Langue:English
Publié: 2020
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article