A Sampling Approach to Generating Closely Interacting 3D Pose-Pairs from 2D Annotations
We introduce a data-driven method to generate a large number of plausible, closely interacting 3D human pose-pairs, for a given motion category, e.g., wrestling or salsa dance. With much difficulty in acquiring close interactions using 3D sensors, our approach utilizes abundant existing video data w...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 25(2019), 6 vom: 30. Juni, Seite 2217-2227
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1. Verfasser: |
Yin, Kangxue
(VerfasserIn) |
Weitere Verfasser: |
Huang, Hui,
Ho, Edmond S L,
Wang, Hao,
Komura, Taku,
Cohen-Or, Daniel,
Zhang, Hao |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2019
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |