A Sampling Approach to Generating Closely Interacting 3D Pose-Pairs from 2D Annotations
We introduce a data-driven method to generate a large number of plausible, closely interacting 3D human pose-pairs, for a given motion category, e.g., wrestling or salsa dance. With much difficulty in acquiring close interactions using 3D sensors, our approach utilizes abundant existing video data w...
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Détails bibliographiques
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 25(2019), 6 vom: 30. Juni, Seite 2217-2227
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Auteur principal: |
Yin, Kangxue
(Auteur) |
Autres auteurs: |
Huang, Hui,
Ho, Edmond S L,
Wang, Hao,
Komura, Taku,
Cohen-Or, Daniel,
Zhang, Hao |
Format: | Article en ligne
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Langue: | English |
Publié: |
2019
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Accès à la collection: | IEEE transactions on visualization and computer graphics
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Sujets: | Journal Article |