A Sampling Approach to Generating Closely Interacting 3D Pose-Pairs from 2D Annotations

We introduce a data-driven method to generate a large number of plausible, closely interacting 3D human pose-pairs, for a given motion category, e.g., wrestling or salsa dance. With much difficulty in acquiring close interactions using 3D sensors, our approach utilizes abundant existing video data w...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 25(2019), 6 vom: 30. Juni, Seite 2217-2227
1. Verfasser: Yin, Kangxue (VerfasserIn)
Weitere Verfasser: Huang, Hui, Ho, Edmond S L, Wang, Hao, Komura, Taku, Cohen-Or, Daniel, Zhang, Hao
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2019
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article