Parallax360 : Stereoscopic 360° Scene Representation for Head-Motion Parallax
We propose a novel 360° scene representation for converting real scenes into stereoscopic 3D virtual reality content with head-motion parallax. Our image-based scene representation enables efficient synthesis of novel views with six degrees-of-freedom (6-DoF) by fusing motion fields at two scales: (...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 24(2018), 4 vom: 15. Apr., Seite 1545-1553 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2018
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
Online verfügbar |
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