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231224s2017 xx |||||o 00| ||eng c |
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|a 10.1109/TVCG.2016.2559483
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|a eng
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|a Baricevic, Domagoj
|e verfasserin
|4 aut
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|a User-Perspective AR Magic Lens from Gradient-Based IBR and Semi-Dense Stereo
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|c 2017
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|a Text
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|a ƒaComputermedien
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|a ƒa Online-Ressource
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|a Date Completed 31.10.2018
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|a Date Revised 31.10.2018
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|a published: Print-Electronic
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|a Citation Status PubMed-not-MEDLINE
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|a We present a new approach to rendering a geometrically-correct user-perspective view for a magic lens interface, based on leveraging the gradients in the real world scene. Our approach couples a recent gradient-domain image-based rendering method with a novel semi-dense stereo matching algorithm. Our stereo algorithm borrows ideas from PatchMatch, and adapts them to semi-dense stereo. This approach is implemented in a prototype device build from off-the-shelf hardware, with no active depth sensing. Despite the limited depth data, we achieve high-quality rendering for the user-perspective magic lens
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|a Journal Article
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|a Research Support, U.S. Gov't, Non-P.H.S.
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|a Hollerer, Tobias
|e verfasserin
|4 aut
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|a Sen, Pradeep
|e verfasserin
|4 aut
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|a Turk, Matthew
|e verfasserin
|4 aut
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|i Enthalten in
|t IEEE transactions on visualization and computer graphics
|d 1996
|g 23(2017), 7 vom: 15. Juli, Seite 1838-1851
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|x 1941-0506
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|g volume:23
|g year:2017
|g number:7
|g day:15
|g month:07
|g pages:1838-1851
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|u http://dx.doi.org/10.1109/TVCG.2016.2559483
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|a AR
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