Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
In this paper we present a method for predicting the rendering time to display multi-dimensional data for the analysis of computer simulations using the HyperSlice [36] method with Gaussian process model reconstruction. Our method relies on a theoretical understanding of how the data points are draw...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 23(2017), 2 vom: 25. Feb., Seite 1111-1123 |
---|---|
1. Verfasser: | |
Weitere Verfasser: | , , |
Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2017
|
Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
Volltext |