Who turned the clock? Effects of Manipulated Zeitgebers, Cognitive Load and Immersion on Time Estimation
Current virtual reality (VR) technologies have enormous potential to allow humans to experience computer-generated immersive virtual environments (IVEs). Many of these IVEs support near-natural audiovisual stimuli similar to the stimuli generated in our physical world. However, decades of VR researc...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 22(2016), 4 vom: 09. Apr., Seite 1387-95 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2016
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
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