Who turned the clock? Effects of Manipulated Zeitgebers, Cognitive Load and Immersion on Time Estimation
Current virtual reality (VR) technologies have enormous potential to allow humans to experience computer-generated immersive virtual environments (IVEs). Many of these IVEs support near-natural audiovisual stimuli similar to the stimuli generated in our physical world. However, decades of VR researc...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 22(2016), 4 vom: 09. Apr., Seite 1387-95 |
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Auteur principal: | |
Autres auteurs: | , |
Format: | Article en ligne |
Langue: | English |
Publié: |
2016
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Journal Article Research Support, Non-U.S. Gov't |
Accès en ligne |
Volltext |