Visual Perspective and Feedback Guidance for VR Free-Throw Training

Accurate distance perception and natural interactions are mandatory conditions when training precision aiming tasks in VR. However, many factors specific to virtual environments (VEs) lead to differences in the way users execute a motor task in VR versus the real world. To investigate these differen...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE computer graphics and applications. - 1997. - 35(2015), 5 vom: 10. Sept., Seite 55-65
1. Verfasser: Covaci, Alexandra (VerfasserIn)
Weitere Verfasser: Olivier, Anne-Hélène, Multon, Franck
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2015
Zugriff auf das übergeordnete Werk:IEEE computer graphics and applications
Schlagworte:Journal Article Research Support, Non-U.S. Gov't