Realtime Reconstruction of an Animating Human Body from a Single Depth Camera
We present a method for realtime reconstruction of an animating human body,which produces a sequence of deforming meshes representing a given performance captured by a single commodity depth camera. We achieve realtime single-view mesh completion by enhancing the parameterized SCAPE model.Our method...
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Détails bibliographiques
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 22(2016), 8 vom: 18. Aug., Seite 2000-11
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Auteur principal: |
Chen, Yin
(Auteur) |
Autres auteurs: |
Cheng, Zhi-Quan,
Lai, Chao,
Martin, Ralph R,
Dang, Gang |
Format: | Article en ligne
|
Langue: | English |
Publié: |
2016
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Accès à la collection: | IEEE transactions on visualization and computer graphics
|
Sujets: | Journal Article |