Realtime Reconstruction of an Animating Human Body from a Single Depth Camera

We present a method for realtime reconstruction of an animating human body,which produces a sequence of deforming meshes representing a given performance captured by a single commodity depth camera. We achieve realtime single-view mesh completion by enhancing the parameterized SCAPE model.Our method...

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Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 22(2016), 8 vom: 18. Aug., Seite 2000-11
Auteur principal: Chen, Yin (Auteur)
Autres auteurs: Cheng, Zhi-Quan, Lai, Chao, Martin, Ralph R, Dang, Gang
Format: Article en ligne
Langue:English
Publié: 2016
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article