Foldover-Free Mesh Warping for Constrained Texture Mapping
Mapping texture onto 3D meshes with positional constraints is a popular technique that can effectively enhance the visual realism of geometric models. Such a process usually requires constructing a valid mesh embedding satisfying a set of positional constraints, which is known to be a challenging pr...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 21(2015), 3 vom: 10. März, Seite 375-88 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2015
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
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