Foldover-Free Mesh Warping for Constrained Texture Mapping
Mapping texture onto 3D meshes with positional constraints is a popular technique that can effectively enhance the visual realism of geometric models. Such a process usually requires constructing a valid mesh embedding satisfying a set of positional constraints, which is known to be a challenging pr...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 21(2015), 3 vom: 10. März, Seite 375-88 |
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Auteur principal: | |
Autres auteurs: | , |
Format: | Article en ligne |
Langue: | English |
Publié: |
2015
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Journal Article Research Support, Non-U.S. Gov't |
Accès en ligne |
Volltext |