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231224s2013 xx |||||o 00| ||eng c |
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|a 10.1109/TVCG.2012.302
|2 doi
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|a eng
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|a Li, Chuan
|e verfasserin
|4 aut
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|a Water surface modeling from a single viewpoint video
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|c 2013
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|a Text
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|a ƒaComputermedien
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|a Date Completed 21.01.2014
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|a Date Revised 10.05.2013
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|a published: Print
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|a Citation Status MEDLINE
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|a We introduce a video-based approach for producing water surface models. Recent advances in this field output high-quality results but require dedicated capturing devices and only work in limited conditions. In contrast, our method achieves a good tradeoff between the visual quality and the production cost: It automatically produces a visually plausible animation using a single viewpoint video as the input. Our approach is based on two discoveries: first, shape from shading (SFS) is adequate to capture the appearance and dynamic behavior of the example water; second, shallow water model can be used to estimate a velocity field that produces complex surface dynamics. We will provide qualitative evaluation of our method and demonstrate its good performance across a wide range of scenes
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|a Journal Article
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|a Research Support, Non-U.S. Gov't
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|a Water
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|a Pickup, David
|e verfasserin
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|a Saunders, Thomas
|e verfasserin
|4 aut
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|a Cosker, Darren
|e verfasserin
|4 aut
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|a Marshall, David
|e verfasserin
|4 aut
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|a Hall, Peter
|e verfasserin
|4 aut
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|a Willis, Philip
|e verfasserin
|4 aut
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|i Enthalten in
|t IEEE transactions on visualization and computer graphics
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|g 19(2013), 7 vom: 09. Juli, Seite 1242-51
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|g volume:19
|g year:2013
|g number:7
|g day:09
|g month:07
|g pages:1242-51
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|u http://dx.doi.org/10.1109/TVCG.2012.302
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