Water surface modeling from a single viewpoint video
We introduce a video-based approach for producing water surface models. Recent advances in this field output high-quality results but require dedicated capturing devices and only work in limited conditions. In contrast, our method achieves a good tradeoff between the visual quality and the productio...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 19(2013), 7 vom: 09. Juli, Seite 1242-51 |
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Weitere Verfasser: | , , , , , |
Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2013
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't Water 059QF0KO0R |
Zusammenfassung: | We introduce a video-based approach for producing water surface models. Recent advances in this field output high-quality results but require dedicated capturing devices and only work in limited conditions. In contrast, our method achieves a good tradeoff between the visual quality and the production cost: It automatically produces a visually plausible animation using a single viewpoint video as the input. Our approach is based on two discoveries: first, shape from shading (SFS) is adequate to capture the appearance and dynamic behavior of the example water; second, shallow water model can be used to estimate a velocity field that produces complex surface dynamics. We will provide qualitative evaluation of our method and demonstrate its good performance across a wide range of scenes |
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Beschreibung: | Date Completed 21.01.2014 Date Revised 10.05.2013 published: Print Citation Status MEDLINE |
ISSN: | 1941-0506 |
DOI: | 10.1109/TVCG.2012.302 |