Simulating multiple character interactions with collaborative and adversarial goals
This paper proposes a new methodology for synthesizing animations of multiple characters, allowing them to intelligently compete with one another in dense environments, while still satisfying requirements set by an animator. To achieve these two conflicting objectives simultaneously, our method sepa...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 5 vom: 01. Mai, Seite 741-52 |
---|---|
1. Verfasser: | |
Weitere Verfasser: | , |
Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2012
|
Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |