Simulating multiple character interactions with collaborative and adversarial goals

This paper proposes a new methodology for synthesizing animations of multiple characters, allowing them to intelligently compete with one another in dense environments, while still satisfying requirements set by an animator. To achieve these two conflicting objectives simultaneously, our method sepa...

Ausführliche Beschreibung

Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 18(2012), 5 vom: 01. Mai, Seite 741-52
1. Verfasser: Shum, Hubert P H (VerfasserIn)
Weitere Verfasser: Komura, Taku, Yamazaki, Shuntaro
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2012
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't