Multi-level graph layout on the GPU
This paper presents a new algorithm for force directed graph layout on the GPU. The algorithm, whose goal is to compute layouts accurately and quickly, has two contributions. The first contribution is proposing a general multi-level scheme, which is based on spectral partitioning. The second contrib...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 13(2007), 6 vom: 01. Nov., Seite 1310-9 |
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Format: | Aufsatz |
Sprache: | English |
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2007
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |