Real-time 3D human capture system for mixed-reality art and entertainment

A real-time system for capturing humans in 3D and placing them into a mixed reality environment is presented in this paper. The subject is captured by nine cameras surrounding her. Looking through a head-mounted-display with a camera in front pointing at a marker, the user can see the 3D image of th...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 11(2005), 6 vom: 17. Nov., Seite 706-21
1. Verfasser: Nguyen, Ta Huynh Duy (VerfasserIn)
Weitere Verfasser: Qui, Tran Cong Thien, Xu, Ke, Cheok, Adrian David, Teo, Sze Lee, Zhou, ZhiYing, Mallawaarachchi, Asitha, Lee, Shang Ping, Liu, Wei, Teo, Hui Siang, Thang, Le Nam, Li, Yu, Kato, Hirokazu
Format: Aufsatz
Sprache:English
Veröffentlicht: 2005
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article