Six degree-of-freedom haptic rendering using spatialized normal cone search
This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-of-freedom haptic interface. The algorithm supports activities such as virtual prototyping of complex polygonal models and adding haptic interaction to virtual environments. The underlying collision s...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 11(2005), 6 vom: 17. Nov., Seite 661-70 |
---|---|
1. Verfasser: | |
Weitere Verfasser: | , |
Format: | Aufsatz |
Sprache: | English |
Veröffentlicht: |
2005
|
Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Evaluation Study Journal Article Research Support, U.S. Gov't, Non-P.H.S. |