Effects of User Perspective, Visual Context, and Feedback on Interactions With AR Targets on Magic-Lens Displays
Performing tasks in a close range using augmented content or instructions visualized on a 2D display can be difficult because of missing visual information in the third dimension. This is because the world on the screen is rendered from the perspective of a single camera, typically on the device its...
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Bibliographische Detailangaben
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 10 vom: 01. Sept., Seite 8085-8097
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| 1. Verfasser: |
Lugtenberg, Geert
(VerfasserIn) |
| Weitere Verfasser: |
Butaslac, Isidro,
Sawabe, Taishi,
Fujimoto, Yuichiro,
Kanbara, Masayuki,
Kato, Hirokazu |
| Format: | Online-Aufsatz
|
| Sprache: | English |
| Veröffentlicht: |
2025
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| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
|
| Schlagworte: | Journal Article |