Efficient Stereo-Aware Screen-Space Ambient Occlusion with Adaptive Computation
Screen-space ambient occlusion (SSAO) has become a widely used technique in real-time rendering, valued for its high performance and full support for dynamic geometry. However, applying SSAO directly to stereo rendering can result in incorrect depth perception and viewer discomfort due to difference...
Veröffentlicht in: | IEEE computer graphics and applications. - 1991. - PP(2025) vom: 11. Apr. |
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Format: | Online-Aufsatz |
Sprache: | English |
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2025
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Zugriff auf das übergeordnete Werk: | IEEE computer graphics and applications |
Schlagworte: | Journal Article |
Online verfügbar |
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