Editable Mesh Animations Modeling Based on Controlable Particles for Real-Time XR

The real-time generation of editable mesh animations in XR applications has been a focal point of research in the XR field. However, easily controlling the generated editable meshes remains a significant challenge. Existing methods often suffer from slow generation speeds and suboptimal results, fai...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 5 vom: 11. Mai, Seite 3365-3375
1. Verfasser: Zhou, Xiangyang (VerfasserIn)
Weitere Verfasser: Xu, Yanrui, Yao, Chao, Wang, Xiaokun, Ban, Xiaojuan
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2025
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article