Skull-to-Face : Anatomy-Guided 3D Facial Reconstruction and Editing
Deducing the 3D face from a skull is a challenging task in forensic science and archaeology. This article proposes an end-to-end 3D face reconstruction pipeline and an exploration method that can conveniently create textured, realistic faces that match the given skull. To this end, we propose a tiss...
Ausführliche Beschreibung
Bibliographische Detailangaben
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 9 vom: 03. Aug., Seite 6425-6436
|
| 1. Verfasser: |
Liang, Yongqing
(VerfasserIn) |
| Weitere Verfasser: |
Zhang, Congyi,
Zhao, Junli,
Wang, Wenping,
Li, Xin |
| Format: | Online-Aufsatz
|
| Sprache: | English |
| Veröffentlicht: |
2025
|
| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
|
| Schlagworte: | Journal Article
Research Support, Non-U.S. Gov't |