Skull-to-Face : Anatomy-Guided 3D Facial Reconstruction and Editing

Deducing the 3D face from a skull is a challenging task in forensic science and archaeology. This article proposes an end-to-end 3D face reconstruction pipeline and an exploration method that can conveniently create textured, realistic faces that match the given skull. To this end, we propose a tiss...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 9 vom: 03. Aug., Seite 6425-6436
1. Verfasser: Liang, Yongqing (VerfasserIn)
Weitere Verfasser: Zhang, Congyi, Zhao, Junli, Wang, Wenping, Li, Xin
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2025
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't