Cybersickness Abatement from Repeated Exposure to VR with Reduced Discomfort
Cybersickness, or sickness induced by virtual reality (VR), negatively impacts the enjoyment and adoption of the technology. One method that has been used to reduce sickness is repeated exposure to VR, herein Cybersickness Abatement from Repeated Exposure (CARE). However, high sickness levels during...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - PP(2024) vom: 17. Okt. |
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Format: | Online-Aufsatz |
Sprache: | English |
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2024
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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