Reducing Search Regions for Fast Detection of Exact Point-to-Point Geodesic Paths on Meshes

Fast detection of exact point-to-point geodesic paths on meshes is still challenging with existing methods. For this, we present a method to reduce the region to be investigated on the mesh for efficiency. It is by our observation that a mesh and its simplified one are very alike so that the geodesi...

Ausführliche Beschreibung

Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - PP(2024) vom: 23. Sept.
1. Verfasser: Ma, Shuai (VerfasserIn)
Weitere Verfasser: Wang, Wencheng, Hou, Fei
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2024
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article
LEADER 01000caa a22002652 4500
001 NLM37799376X
003 DE-627
005 20240926232833.0
007 cr uuu---uuuuu
008 240924s2024 xx |||||o 00| ||eng c
024 7 |a 10.1109/TVCG.2024.3466242  |2 doi 
028 5 2 |a pubmed24n1549.xml 
035 |a (DE-627)NLM37799376X 
035 |a (NLM)39312424 
040 |a DE-627  |b ger  |c DE-627  |e rakwb 
041 |a eng 
100 1 |a Ma, Shuai  |e verfasserin  |4 aut 
245 1 0 |a Reducing Search Regions for Fast Detection of Exact Point-to-Point Geodesic Paths on Meshes 
264 1 |c 2024 
336 |a Text  |b txt  |2 rdacontent 
337 |a ƒaComputermedien  |b c  |2 rdamedia 
338 |a ƒa Online-Ressource  |b cr  |2 rdacarrier 
500 |a Date Revised 26.09.2024 
500 |a published: Print-Electronic 
500 |a Citation Status Publisher 
520 |a Fast detection of exact point-to-point geodesic paths on meshes is still challenging with existing methods. For this, we present a method to reduce the region to be investigated on the mesh for efficiency. It is by our observation that a mesh and its simplified one are very alike so that the geodesic path between two defined points on the mesh and the geodesic path between their corresponding two points on the simplified mesh are very near to each other in the 3D Euclidean space. Thus, with the geodesic path on the simplified mesh, we can generate a region on the original mesh that contains the geodesic path on the mesh, called the search region, by which existing methods can reduce the search scope in detecting geodesic paths, and so obtaining acceleration. We demonstrate the rationale behind our proposed method. Experimental results show that we can promote existing methods well, e.g., the global exact method VTP (vertex-oriented triangle propagation) can be sped up by even over 200 times when handling large meshes. Our search region can also speed up path initialization using the Dijkstra algorithm to promote local methods, e.g., obtaining an acceleration of at least two times in our tests 
650 4 |a Journal Article 
700 1 |a Wang, Wencheng  |e verfasserin  |4 aut 
700 1 |a Hou, Fei  |e verfasserin  |4 aut 
773 0 8 |i Enthalten in  |t IEEE transactions on visualization and computer graphics  |d 1996  |g PP(2024) vom: 23. Sept.  |w (DE-627)NLM098269445  |x 1941-0506  |7 nnns 
773 1 8 |g volume:PP  |g year:2024  |g day:23  |g month:09 
856 4 0 |u http://dx.doi.org/10.1109/TVCG.2024.3466242  |3 Volltext 
912 |a GBV_USEFLAG_A 
912 |a SYSFLAG_A 
912 |a GBV_NLM 
912 |a GBV_ILN_350 
951 |a AR 
952 |d PP  |j 2024  |b 23  |c 09