Refining 3D Human Texture Estimation From a Single Image
Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (uv) space and reasonably hallucinating invisible parts. To achieve a high-quality 3D human texture estimati...
Veröffentlicht in: | IEEE transactions on pattern analysis and machine intelligence. - 1979. - 46(2024), 12 vom: 10. Nov., Seite 11464-11475 |
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Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2024
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Zugriff auf das übergeordnete Werk: | IEEE transactions on pattern analysis and machine intelligence |
Schlagworte: | Journal Article |
Zusammenfassung: | Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (uv) space and reasonably hallucinating invisible parts. To achieve a high-quality 3D human texture estimation, we propose a framework that adaptively samples the input by a deformable convolution where offsets are learned via a deep neural network. Additionally, we describe a novel cycle consistency loss that improves view generalization. We further propose to train our framework with an uncertainty-based pixel-level image reconstruction loss, which enhances color fidelity. We compare our method against the state-of-the-art approaches and show significant qualitative and quantitative improvements |
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Beschreibung: | Date Revised 08.11.2024 published: Print-Electronic Citation Status PubMed-not-MEDLINE |
ISSN: | 1939-3539 |
DOI: | 10.1109/TPAMI.2024.3456817 |