A Real-Time Method for Inserting Virtual Objects Into Neural Radiance Fields

We present the first real-time method for inserting a rigid virtual object into a neural radiance field (NeRF), which produces realistic lighting and shadowing effects, as well as allows interactive manipulation of the object. By exploiting the rich information about lighting and geometry in a NeRF,...

Ausführliche Beschreibung

Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 9 vom: 01. Aug., Seite 4896-4907
1. Verfasser: Ye, Keyang (VerfasserIn)
Weitere Verfasser: Wu, Hongzhi, Tong, Xin, Zhou, Kun
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2025
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article