A Real-Time Method for Inserting Virtual Objects Into Neural Radiance Fields
We present the first real-time method for inserting a rigid virtual object into a neural radiance field (NeRF), which produces realistic lighting and shadowing effects, as well as allows interactive manipulation of the object. By exploiting the rich information about lighting and geometry in a NeRF,...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 9 vom: 01. Aug., Seite 4896-4907 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2025
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
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