ProbIBR : Fast Image-Based Rendering With Learned Probability-Guided Sampling
We present a general, fast, and practical solution for interpolating novel views of diverse real-world scenes given a sparse set of nearby views. Existing generic novel view synthesis methods rely on time-consuming scene geometry pre-computation or redundant sampling of the entire space for neural v...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 3 vom: 08. März, Seite 1888-1901
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1. Verfasser: |
Zhou, Yuemei
(VerfasserIn) |
Weitere Verfasser: |
Yu, Tao,
Zheng, Zerong,
Wu, Gaochang,
Zhao, Guihua,
Jiang, Wenbo,
Fu, Ying,
Liu, Yebin |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2025
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |