ProbIBR : Fast Image-Based Rendering With Learned Probability-Guided Sampling

We present a general, fast, and practical solution for interpolating novel views of diverse real-world scenes given a sparse set of nearby views. Existing generic novel view synthesis methods rely on time-consuming scene geometry pre-computation or redundant sampling of the entire space for neural v...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 31(2025), 3 vom: 08. März, Seite 1888-1901
1. Verfasser: Zhou, Yuemei (VerfasserIn)
Weitere Verfasser: Yu, Tao, Zheng, Zerong, Wu, Gaochang, Zhao, Guihua, Jiang, Wenbo, Fu, Ying, Liu, Yebin
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2025
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article