Embodying a self-avatar with a larger leg : its impacts on motor control and dynamic stability
Several studies have shown that users of immersive virtual reality can feel high levels of embodiment in self-avatars that have different morphological proportions than those of their actual bodies. Deformed and unrealistic morphological modifications are accepted by embodied users, underlying the a...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 30(2024), 5 vom: 04. Apr., Seite 2066-2076 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2024
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
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